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Blog List

2021

  • Different views on the same data November 14, 2021

2020

  • Three levels of mastery January 07, 2020

2019

  • “Screen serif” fonts March 27, 2019

2018

  • A UX design puzzle for fans of SimTower June 09, 2018
  • Shared interests vs. collective interests May 28, 2018
  • Everything I ever needed to know, I learned from World of Warcraft: Incentives and rewards May 06, 2018
  • Everything I ever needed to know, I learned from World of Warcraft: Goodhart’s law May 03, 2018
  • Five cheesecake tips April 10, 2018
  • Traps in tabletop RPGs April 09, 2018
  • Key lime pie and the methods of rationality March 22, 2018
  • Black & white cookies of Dyker Heights March 12, 2018
  • Black & white cookies of Borough Park January 24, 2018
  • Black & white cookies of Midwood January 17, 2018

2017

  • “The Gradebook of Class 10-B” September 22, 2017
  • “How M. Gorbachev Bought Me A Ticket to America” September 20, 2017
  • Soviet kids’ atlas September 14, 2017
  • Old Blog, New Home September 12, 2017
  • “In a world with wizards and dragons…” April 28, 2017
  • Holistic Fun and the Fallacy of Composition April 26, 2017
  • Class Balance in Tabletop Role-Playing Games: Kinds of Fun April 25, 2017

2015

  • Virtual Dungeons & Internet Dragons December 15, 2015
  • Meil: Design motivations December 14, 2015
  • Making a better IRC client December 07, 2015
  • The Hyperreal Room (A Reply to Searle) June 09, 2015

2011

  • Why I am not a utilitarian December 31, 2011

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    • Different views on the same data
    • Three levels of mastery
    • “Screen serif” fonts
    • A UX design puzzle for fans of SimTower
    • Shared interests vs. collective interests
    • Everything I ever needed to know, I learned from World of Warcraft: Incentives and rewards
    • Everything I ever needed to know, I learned from World of Warcraft: Goodhart’s law
    • Five cheesecake tips
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