- BigVTT project update #2: large map affordances July 10, 2024
- BigVTT project update #1: data format considerations June 25, 2024
- Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 3) June 19, 2024
- Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 2) June 16, 2024
- Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 1) June 13, 2024
2021
- Different views on the same data November 14, 2021
2019
- “Screen serif” fonts March 27, 2019
2018
- A UX design puzzle for fans of SimTower June 09, 2018
- Traps in tabletop RPGs April 09, 2018
2015
- Virtual Dungeons & Internet Dragons December 15, 2015
- Meil: Design motivations December 14, 2015
- Making a better IRC client December 07, 2015
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