The best kind of pie.

2024

  • BigVTT project update #2: large map affordances July 10, 2024
  • BigVTT project update #1: data format considerations June 25, 2024
  • Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 3) June 19, 2024
  • Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 2) June 16, 2024
  • Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 1) June 13, 2024
  • The Law of Demeter and the right to bear arms May 15, 2024

2018

  • Traps in tabletop RPGs April 09, 2018

2017

  • “In a world with wizards and dragons…” April 28, 2017
  • Holistic Fun and the Fallacy of Composition April 26, 2017
  • Class Balance in Tabletop Role-Playing Games: Kinds of Fun April 25, 2017

2015

  • Virtual Dungeons & Internet Dragons December 15, 2015

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    • BigVTT project update #2: large map affordances
    • BigVTT project update #1: data format considerations
    • Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 3)
    • Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 2)
    • Extreme D&D DIY: adventures in hypergeometry, procedural generation, and software development (part 1)
    • The Law of Demeter and the right to bear arms
    • Different views on the same data
    • Three levels of mastery
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